Spectrum Call Center App

UI/UX and developed application
Project Overview
With a significant increase in call volume, the leadership team recognized they needed to modernize their workflow and technology in order to support callers and meet new performance objectives. A customized call center web application needed to be designed and developed for the Resource Center staff to better serve callers as well as provide management and leadership an opportunity to analyze data and improve operational performance.
My Role
My responsibilities on this project included user research, design workshop facilitation, interface design, interaction design, visual design, prototype and mockups creation, user testing and Develop end to end.

Design Process

I worked closely with the Project Manager in planning and executing a design process that aligned effectively with the clients needs as well as the development team’s approach (primarily waterfall). As this was a newly imagined solution, both the client and the development team benefited from the iterative design/test phase with low-fidelity prototypes.

And Methods

User Interviews

I planned and conducted interviews with Resource Center staff and management at the start of the project. These stakeholder interviews yielded valuable information about the current pain points and struggle the team was experiencing.

Design Workshops, Concept Models and User Story Maps

With a better understanding of the Resource Center’s goals, needs, pain points, and current processes, I planned and facilitated design workshops with the team. These sessions helped work through concept models, user stories ultimately leading us to explore various solutions. Through “how could we” exercises, we ultimately agreed on a concept model that combined a ticketing system with a “pinning” system of resources that could be sent directly to the caller, collecting valuable data points along the way.

Use Cases and Workflows

I documented the application’s use cases and workflows. This provided value to the project at multiple levels: Acted as a guide in designing the user interface. Gave clarity to the backend developer / architect as they began to plan the technical aspects of the application. Provided a framework that helped in the testing phase of the project; focusing our attention on the most critical tasks that delivered the most value to the Resource Center staff.

Sketches, Wireframes and Prototypes

I typically prefer sketching interface and interaction designs as it allows for greater exploration and generation of more ideas without being concerned with smaller details such as colors, fonts, and precise alignment.
I have also found that sketching also improves communication when early designs are being shared with the team. It has everyone focus on the important issues at this early stage, such as the overall structure and flow of the interaction, while not being distracted by the details of the look.

User Testing

Following the creation of the interactive prototypes in Axure it was time to test the design. I created a test plan and coordinated with Call Center staff to conduct the test on location at the Resource Center. I then conducted moderated usability tests with customer service representatives (CSRs), recording our sessions which were referenced during analysis. Findings from the test were shared and discussed with the team. Adjustments were made to the wireframes to ensure that all members of the team were clear on modifications to the original design.
The uses were located in Australia in the UK. There was a range of technical abilities.

High-Fidelity Mockups and Interactions

With input from the testing sessions I moved to create high-fidelity mockups using Adobe Photoshop and InVision. This effort included creating visual mockups of the final design for both tablet and desktop displays (our targeted delivery platforms). Interactions and application flow were also included in the InVision prototypes which were shared and reviewed for final input from both the client and the development team. This approach not only guided the development team, it significantly reduced the potential for “surprises” and personal interpretations of how the application should be presented and behave.

Design System & Style Guide

With the final interface design completed, an inventory of all interface elements and components were identified and documented in a style guide to be used as a front-end development reference. The decision to document the visual interface was also guided by the fact that additional applications and marketing materials were on the ASERT roadmap. Using consistent styles and interactions not only reduced development team effort, but also introduced consistency of the experience across all ASERT digital properties (public websites, email communication, presentation materials, etc.)

Results and Outcomes

By using user-centered design methodologies, the team was able to deliver a functional application that exceeded the project's objectives. It also served as a platform for additional products and services for ASERT in their effort to serve the autism community throughout Pennsylvania.